![]() ![]() ![]() Towards the end of the game, the force of emotional expectation upon me, along with my fatigue, made me choke. Being able to experience something of what it must be like to be in the public spotlight, in a safe environment, and only for a few hours, was a unique experience. Every slip-up, every controversial decision I made, I felt the disappointed eyes upon me (and the occasional heckle). Playing Heavy Rain through the night with friends, in a single sitting, made this an incredibly rich, intense, claustrophobic and atmospheric experience It became both more and less personal – I was more insecure about my decisions because I knew I was being judged for everything I did. Ethan’s game was centred around a question: “How far would you go to save your son?” This made for a thrilling game, with Ethan presented with a series of horrible scenarios to endure – or inflict – in order to find the clues to lead him to his son. I definitely chose the right character – his experience was nothing less than epic. I chose to play as Ethan Mars because his role as a father seemed interesting, and because it seemed that he would have to make the central choices of the game. But we split it up, with each player controlling a fixed character for the course of the game. The game was designed to be played by a single gamer, who controlled each of the four main characters in turn. Assemble a group of four friends and play through the night – you’ll have an experience you won’t forget. Use the time you would have spent reading to watch the trailer below, before going out and finding someone with a PS3 to play it with. For everyone else, I’d advise against reading what follows, as it’s full of spoilers. This article is aimed at those who’ve been lucky enough to play the game, as I discuss some of the best moments and why they worked so well. I owe Greg, and the rest of the group, my profound thanks for sharing – and creating – this fantastic experience. He has compiled them as a forthcoming journal here, which gives a broader perspective than my article here. My friend Greg Buchanan was one of the group, and he got us all to write up our experiences. This was one of the most amazing gaming experiences of my life, and I want to say a few words about why it was so great, why it worked so well as a four-player experience, and about the hardest choice I had to make. At the end of one glorious summer’s day I stayed up all night playing Heavy Rain with my friends. ![]()
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